Dota 2 Test-build introduces Naga Siren

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Valve releases its latest test-build for Dota 2 for the week, and now it has introduced a new playable character – Naga Siren.

Here are the patch notes for Dota 2’s latest test-build, dated July 18, as published by Valve:

HIGHLIGHTS:
  • Added Naga Siren!
  • Added new stats dropdown feature when spectating!
GAMEPLAY:
  • Enabled Naga Siren in Captain's Mode.
  • Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended.
  • Disruptor: Fixed Glimpse affecting Warlock's Golem and Spirit Bear.
  • Rubick: Fixed Warlock's Shadow Word refreshing its debuff version when stolen and cast as a buff.
  • Rubick: Fixed Dazzle's Weave refreshing its debuff version when stolen and cast as a buff.
  • Rubick: Fixed restealing an ability (stealing another ability in-between) not restting its cooldown.
  • Silencer: Fixed Curse of the Silent affecting Warlock's Golem and Spirit Bear.
  • Storm Spirit: Fixed Static Remnant blocking creep camps.
  • Templar Assassin: Fixed Refraction being dispellable.
  • Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game.
  • Fixed Diffusal Blade stopping Force Staff movement.
  • Fixed Templar Assassin's Refraction and Pipe causing Blink Dagger to not get disabled.
SPECTATOR:
  • The Director will now acknowledge all Ultimate usages not just the ones that damage, so you can no longer pretend that Echo Slam in the jungle by yourself didn't happen.
  • Tweaks to Directed camera framing and movement.
UI:
  • Added new stats dropdown feature when spectating!
  • Sellback times no longer expire when moving items to the courier.
  • Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time.
  • Added a message when a player destroys the Aegis.
  • Added confirmation dialog before starting a Tournament game with one or more teams not specified.
  • Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are:Multiple players who have the same announcer equipped in the same game should now hear the same line being spoken.
    • cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles.
    • Set any of them to '0' to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ).
  • Multiple players who have the same announcer equipped in the same game should now hear the same line being spoken.
Stay tuned to CPL for more Dota 2 news and updates.
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